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Google VR Cardboard

Apps using Google VR Cardboard

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App Installs Publisher Publisher Email Publisher Social Publisher Website
15B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
14B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
14B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
10B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
9B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
9B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
5B Instagram *****@instagram.com
linkedin
http://instagram.com/
4B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
3B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
3B Samsung Electronics Co., Ltd. *****@samsung.com
facebook twitter instagram
http://www.samsung.com/sec

Full list contains 40K apps using Google VR Cardboard in the U.S, of which 31K are currently active and 6K have been updated over the past year, with publisher contacts included.

List updated on 21th August 2024

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Overview: What is Google VR Cardboard?

Google VR Cardboard is an innovative and accessible virtual reality (VR) platform developed by Google to bring immersive experiences to a wide audience. Launched in 2014, this low-cost VR solution has revolutionized the way people interact with virtual content using their smartphones. The Google VR Cardboard SDK (Software Development Kit) provides developers with the tools and resources needed to create engaging VR applications and experiences for both Android and iOS devices. The Cardboard viewer, typically made from actual cardboard, serves as an affordable headset that houses a smartphone, transforming it into a basic VR device. This ingenious design allows users to explore virtual worlds without investing in expensive, dedicated VR hardware. The Google VR Cardboard SDK supports a wide range of smartphones, making it one of the most inclusive VR platforms available. Developers can leverage the Google VR Cardboard SDK to create immersive 3D environments, interactive games, educational experiences, and virtual tours. The SDK offers a comprehensive set of APIs (Application Programming Interfaces) that handle crucial VR functions such as stereoscopic rendering, head tracking, and lens distortion correction. These features ensure a smooth and comfortable VR experience for users, minimizing motion sickness and enhancing overall immersion. One of the key advantages of the Google VR Cardboard SDK is its cross-platform compatibility. Developers can create applications that run on both Android and iOS devices, reaching a broader audience with a single codebase. This versatility has contributed to the rapid growth of the Cardboard ecosystem, with thousands of apps available on various app stores. The SDK also includes support for spatial audio, allowing developers to create realistic soundscapes that enhance the sense of presence in virtual environments. This feature is particularly useful for creating immersive games, virtual concerts, and interactive storytelling experiences. Additionally, the Google VR Cardboard SDK provides tools for optimizing performance on a wide range of devices, ensuring smooth frame rates and responsive head tracking even on lower-end smartphones. For developers new to VR, Google offers extensive documentation, tutorials, and sample projects to help them get started with the Cardboard SDK. This wealth of resources has fostered a vibrant community of developers and content creators, continually pushing the boundaries of what's possible with smartphone-based VR. The Google VR Cardboard platform has found applications in various industries beyond entertainment. It has been used in education to provide virtual field trips and immersive learning experiences. In healthcare, it has been employed for patient education and therapy. Businesses have utilized Cardboard for virtual product demonstrations and training simulations. This versatility has contributed to the platform's enduring popularity and relevance in the ever-evolving VR landscape.

Google VR Cardboard Key Features

  • Google VR Cardboard is a low-cost, DIY virtual reality platform developed by Google that allows users to experience VR using their smartphones and a simple cardboard viewer.
  • The SDK provides developers with tools and APIs to create immersive VR experiences for Android and iOS devices, enabling them to build applications that can be viewed through Google Cardboard headsets.
  • One of the key features of Google VR Cardboard is its accessibility, as it allows users to experience VR without the need for expensive hardware, making it an ideal entry point for those new to virtual reality.
  • The SDK includes support for stereoscopic rendering, which creates a 3D effect by displaying slightly different images to each eye, enhancing the immersion of the VR experience.
  • Google VR Cardboard supports head tracking, allowing users to look around the virtual environment by moving their head, providing a more natural and intuitive way to interact with VR content.
  • The platform includes a magnet-based input system, which allows users to interact with VR applications using a simple magnetic button on the side of the Cardboard viewer.
  • Developers can utilize the SDK's spatial audio capabilities to create realistic 3D sound environments, further enhancing the immersion of their VR applications.
  • The Google VR Cardboard SDK provides Unity integration, allowing developers to easily create VR experiences using the popular game development engine.
  • The platform supports a wide range of smartphones, including both Android and iOS devices, making it accessible to a large user base.
  • Google VR Cardboard includes a distortion correction feature, which compensates for the lens distortion in the viewer to ensure a clear and comfortable VR experience.
  • The SDK provides developers with tools for handling user input, including gaze-based interaction and gesture recognition, enabling more intuitive and engaging VR experiences.
  • Google VR Cardboard supports both monoscopic and stereoscopic video playback, allowing developers to create immersive 360-degree video experiences.
  • The platform includes a QR code-based viewer profile system, which allows users to easily configure their Cardboard viewer for optimal performance with their specific smartphone model.
  • Developers can take advantage of the SDK's built-in calibration tools to ensure that their VR applications work correctly across different Cardboard viewer designs and smartphone models.
  • Google VR Cardboard includes support for gyroscope-based orientation tracking, enabling more accurate and responsive head tracking in VR experiences.
  • The SDK provides developers with tools for handling lens distortion and chromatic aberration, ensuring that VR content appears clear and properly aligned within the Cardboard viewer.
  • Google VR Cardboard supports a variety of input methods, including touchscreen interactions, allowing developers to create more diverse and interactive VR experiences.
  • The platform includes a VR View feature, which allows developers to easily embed 360-degree photos and videos into their websites and applications, extending the reach of VR content beyond dedicated VR apps.

Google VR Cardboard Use Cases

  • Google VR Cardboard can be used to create immersive virtual reality experiences for educational purposes, allowing students to take virtual field trips to historical sites, museums, or even outer space without leaving the classroom.
  • Architects and interior designers can utilize Google VR Cardboard to create virtual walkthroughs of their designs, enabling clients to experience and provide feedback on proposed spaces before construction begins.
  • Real estate agents can leverage Google VR Cardboard to offer virtual property tours, allowing potential buyers to explore homes remotely and narrow down their options before scheduling in-person visits.
  • Medical professionals can use Google VR Cardboard for training purposes, simulating surgical procedures or patient interactions in a safe and controlled virtual environment.
  • Tourism companies can create virtual travel experiences using Google VR Cardboard, allowing potential travelers to preview destinations and attractions before booking their trips.
  • Retail businesses can implement Google VR Cardboard to create virtual showrooms, enabling customers to visualize products in their own spaces or try on virtual clothing and accessories.
  • Museums and art galleries can develop virtual exhibitions using Google VR Cardboard, making their collections accessible to a global audience and preserving fragile artifacts.
  • Automotive manufacturers can use Google VR Cardboard to offer virtual test drives and showcase new vehicle features, allowing potential customers to experience their products without visiting a dealership.
  • Therapists and mental health professionals can utilize Google VR Cardboard for exposure therapy, helping patients confront and overcome phobias in a controlled virtual environment.
  • Event planners can use Google VR Cardboard to create virtual venue tours, allowing clients to explore and select locations for weddings, conferences, or other events without physical site visits.
  • Film and television producers can leverage Google VR Cardboard to create immersive behind-the-scenes experiences, giving fans a unique perspective on their favorite shows and movies.
  • Engineering and manufacturing companies can use Google VR Cardboard to visualize complex 3D models and prototypes, facilitating collaboration and design reviews across remote teams.
  • Fitness instructors and personal trainers can create virtual workout sessions using Google VR Cardboard, providing immersive exercise experiences for clients training from home.
  • Marketing agencies can develop interactive VR advertising campaigns using Google VR Cardboard, creating memorable brand experiences that engage consumers in new and innovative ways.

Alternatives to Google VR Cardboard

  • One alternative to Google VR Cardboard is Oculus VR, a leading technology in virtual reality experiences. Oculus offers a range of high-end headsets, including the Oculus Rift and Oculus Quest, which provide immersive VR experiences with advanced tracking and controller capabilities. These devices offer superior graphics and performance compared to Cardboard, making them suitable for more demanding VR applications and games.
  • Another option is HTC Vive, which provides a room-scale VR experience with precise motion tracking. The Vive system includes base stations that track the user's movement in 3D space, allowing for more interactive and immersive experiences. HTC Vive is popular among developers and enthusiasts who require high-quality VR experiences for gaming, design, and professional applications.
  • Samsung Gear VR is a mobile VR platform that offers a more polished experience than Google Cardboard. Developed in partnership with Oculus, Gear VR is compatible with select Samsung smartphones and provides a comfortable, lightweight headset with a built-in touchpad for navigation. While it's being phased out, it still offers a significant library of VR content and apps.
  • Microsoft's Windows Mixed Reality platform is another alternative that combines virtual and augmented reality experiences. This technology works with a range of headsets from various manufacturers, offering a unified platform for VR and AR development. Windows Mixed Reality provides a more accessible entry point for developers looking to create immersive experiences without being tied to a specific hardware ecosystem.
  • PlayStation VR is a console-based VR system designed for use with the PlayStation 4 and PlayStation 5. It offers a more affordable entry point into high-quality VR experiences, particularly for gamers who already own a PlayStation console. PSVR provides a growing library of VR games and experiences, making it an attractive option for casual VR users and gaming enthusiasts.
  • Unity XR is a cross-platform development framework that supports various VR and AR devices, including those that were previously compatible with Google VR Cardboard. Unity XR allows developers to create immersive experiences that can be deployed across multiple platforms, providing a more flexible alternative to Cardboard-specific development.
  • WebVR is an open standard that enables VR experiences directly in web browsers, eliminating the need for dedicated apps or SDKs. This technology allows developers to create VR content that can be accessed through various devices, including mobile phones, desktop computers, and dedicated VR headsets. WebVR provides a more accessible and platform-agnostic approach to VR development.
  • ARCore, while primarily focused on augmented reality, can be used to create immersive experiences similar to those possible with Google VR Cardboard. ARCore offers advanced features such as motion tracking, environmental understanding, and light estimation, which can be leveraged to create more sophisticated AR and VR applications on mobile devices.
  • OpenVR is an API and runtime that provides access to VR hardware from multiple vendors. Developed by Valve Corporation, OpenVR allows developers to create applications that work across different VR systems without needing to target specific SDKs. This flexibility makes OpenVR an attractive alternative for developers looking to reach a wider audience across various VR platforms.
  • VRTK (Virtual Reality Toolkit) is an open-source framework that simplifies the development of VR applications across multiple platforms. While not a direct replacement for Google VR Cardboard, VRTK provides a set of tools and scripts that make it easier to create VR experiences for various devices, including those previously supported by Cardboard. VRTK's cross-platform compatibility and extensive feature set make it a popular choice among VR developers.

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