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Apps using Texture

Download a list of all 9K Texture customers with contacts.

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App Installs Publisher Publisher Email Publisher Social Publisher Website
33M Discord, Inc. *****@discord.com - https://discord.com/
19M Xingin *****@xiaohongshu.com
linkedin
https://www.xiaohongshu.com/protocols/about
8M Beijing Zhizhetianxia Technology Co., Ltd. *****@zhihu.com - http://daily.zhihu.com/
4M Meta Platforms, Inc. *****@meta.com
facebook twitter
http://viewpoints.facebook.com/
2M 广州市动悦信息技术有限公司 *****@service.alibaba.com - https://www.quark.cn/
2M Danggeun Market Inc. *****@karrotmarket.com
facebook instagram
https://www.daangn.com/
634K Google LLC *****@google.com
twitter instagram
http://android.com/wear
618K Telegram FZ-LLC *****@telegram.org
twitter
https://telegram.org/support
411K Beijing Weimeng Internet Technology Co., Ltd. *****@163.com
linkedin
http://www.weibo.com/
303K Zhejiang Hexin Flush Network Services Ltd *****@myhexin.com - https://tzzb.10jqka.com.cn/

Full list contains 9K apps using Texture in the U.S, of which 7K are currently active and 1K have been updated over the past year, with publisher contacts included.

List updated on 21th August 2024

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Overview: What is Texture?

Texture is a powerful and versatile iOS framework designed to optimize the performance and efficiency of user interfaces in mobile applications. Developed by Facebook (now Meta) as an open-source project, Texture, formerly known as AsyncDisplayKit, offers developers a robust set of tools to create smooth, responsive, and visually appealing user experiences. This advanced framework is particularly well-suited for handling complex UI layouts and large data sets, making it an ideal choice for social media apps, content-heavy applications, and any iOS project that demands high performance and scalability. At its core, Texture leverages asynchronous rendering techniques to offload UI-related tasks from the main thread, resulting in significantly improved scrolling performance and reduced lag. By utilizing a node-based architecture, Texture allows developers to build intricate user interfaces using a declarative approach, which simplifies the code structure and enhances maintainability. The framework's intelligent preloading and caching mechanisms ensure that content is displayed quickly and efficiently, even in scenarios with rapidly changing data or large image collections. One of Texture's standout features is its ability to calculate layout sizes and positions off the main thread, which dramatically reduces the burden on the CPU and leads to smoother scrolling experiences. This is particularly beneficial for applications that display long lists or complex grid layouts, as it prevents the UI from becoming unresponsive during intensive computational tasks. Additionally, Texture's intelligent memory management system helps prevent common issues such as memory leaks and excessive resource consumption, contributing to overall app stability and performance. Developers working with Texture benefit from its comprehensive documentation, active community support, and integration with popular iOS development tools and practices. The framework is fully compatible with Swift and Objective-C, allowing teams to seamlessly incorporate it into existing projects or use it as a foundation for new applications. Texture's modular architecture also enables developers to adopt specific components of the framework as needed, providing flexibility in implementation and gradual adoption. For iOS applications that require optimal performance in handling complex user interfaces, large data sets, or frequent updates, Texture offers a compelling solution. Its ability to maintain smooth 60 FPS scrolling even under heavy load sets it apart from traditional UIKit-based approaches. By leveraging Texture, developers can create responsive, efficient, and visually stunning iOS applications that provide users with a superior experience across a wide range of devices and screen sizes.

Texture Key Features

  • Texture, formerly known as AsyncDisplayKit, is an iOS framework designed to keep user interfaces smooth and responsive.
  • It was originally developed by Facebook to address performance issues in complex user interfaces, particularly in apps like Facebook Paper and Pinterest.
  • Texture allows developers to move expensive UI operations off the main thread, reducing the load on the CPU and improving overall app performance.
  • The framework uses an asynchronous approach to layout and rendering, which helps prevent UI freezes and stutters even with complex, data-heavy interfaces.
  • Texture introduces a node-based architecture, where ASDisplayNode objects are used instead of traditional UIViews, providing a more efficient way to handle UI elements.
  • It offers a range of pre-built UI components, such as ASTableNode and ASCollectionNode, which are optimized versions of UITableView and UICollectionView respectively.
  • The framework includes intelligent preloading and caching mechanisms, which can significantly improve scrolling performance in list and grid views.
  • Texture provides a declarative API for defining layouts, making it easier to create complex UI designs with less code.
  • It supports automatic layout calculation and caching, reducing the need for manual layout code and improving efficiency.
  • The framework includes built-in support for image loading and caching, which can greatly simplify the process of displaying images in an app.
  • Texture offers advanced text rendering capabilities, including support for asynchronous text sizing and layout.
  • It provides tools for easy implementation of infinite scrolling and pull-to-refresh features in list views.
  • The framework includes a powerful debug tool called ASRangeController, which helps developers visualize and optimize their app's performance.
  • Texture is highly customizable, allowing developers to create their own node subclasses and extend the framework's functionality.
  • It offers seamless integration with existing UIKit-based projects, allowing for gradual adoption of the framework.
  • The framework provides robust support for accessibility features, making it easier to create inclusive apps.
  • Texture includes built-in support for animations and transitions, which can be performed asynchronously for better performance.
  • It offers a range of layout specs and layout elements that make it easier to create complex, responsive layouts.
  • The framework provides efficient memory management features, helping to reduce an app's memory footprint.
  • Texture includes support for placeholder views and graceful loading states, improving the user experience during data fetching operations.

Texture Use Cases

  • Texture, an iOS framework developed by Facebook, can be used to build highly responsive and smooth user interfaces for complex, data-driven applications. One common use case is in social media apps, where Texture can efficiently render large lists of content with varying layouts, such as news feeds or photo galleries. The framework's ability to asynchronously prepare and cache UI elements helps maintain smooth scrolling performance even with rapidly changing content.
  • E-commerce applications can benefit from Texture's capabilities in displaying product catalogs with diverse layouts and rich media. The framework's efficient image loading and caching mechanisms ensure that product images load quickly and scroll smoothly, enhancing the overall shopping experience. Texture's ability to handle complex layouts also allows for the creation of visually appealing product detail pages with multiple sections and dynamic content.
  • News and content aggregation apps can leverage Texture to create responsive and engaging reading experiences. The framework's support for text sizing and dynamic layout adjustments makes it easier to implement features like text resizing and dark mode. Texture's efficient rendering of large amounts of text and images is particularly useful for apps that need to display long-form articles or content feeds with varying types of media.
  • In productivity apps, Texture can be used to build complex, multi-column layouts for tasks like email clients or project management tools. The framework's ability to handle intricate UI hierarchies and perform layout calculations off the main thread helps maintain responsiveness even when dealing with large datasets or frequently updating information. This is especially useful for apps that need to display and manipulate large amounts of data in real-time.
  • Streaming media apps can utilize Texture to create smooth, responsive interfaces for browsing and playing content. The framework's efficient image loading and caching capabilities are particularly useful for displaying large collections of movie or TV show thumbnails. Texture's ability to handle complex layouts also allows for the creation of rich media player interfaces with features like picture-in-picture and dynamic content recommendations.
  • In educational apps, Texture can be employed to create interactive learning experiences with complex layouts and multimedia content. The framework's ability to efficiently render and manipulate text, images, and other media types makes it well-suited for displaying interactive textbooks, quizzes, and educational games. Texture's support for asynchronous content loading also helps maintain smooth performance when loading large amounts of educational content or processing user inputs.
  • Financial apps can benefit from Texture's capabilities in displaying complex data visualizations and real-time information. The framework's efficient rendering and layout system can be used to create responsive stock charts, portfolio overviews, and transaction histories. Texture's ability to handle frequent updates and large datasets makes it particularly useful for apps that need to display real-time financial data and analytics.
  • Fitness and health tracking apps can use Texture to create engaging interfaces for displaying progress charts, workout plans, and health metrics. The framework's support for complex layouts and efficient image rendering can be leveraged to create visually appealing dashboards and progress trackers. Texture's ability to handle frequent updates is particularly useful for apps that need to display real-time data from fitness devices or health sensors.

Alternatives to Texture

  • AsyncDisplayKit (ASDK) is a powerful alternative to Texture, offering similar benefits in terms of asynchronous UI rendering and smooth scrolling performance. ASDK provides a layer of abstraction over UIKit, allowing developers to build complex user interfaces with improved responsiveness and efficiency. It uses a node-based architecture, similar to Texture, which enables easier management of UI hierarchies and optimized layout calculations.
  • ComponentKit, developed by Facebook, is another viable alternative to Texture. This declarative UI framework focuses on building component-based user interfaces for iOS applications. ComponentKit leverages a functional programming approach, allowing developers to create reusable and composable UI components. It offers excellent performance optimizations and efficient memory management, making it suitable for building large-scale applications with complex UI requirements.
  • IGListKit, also created by Instagram (now part of Facebook), is a data-driven UICollectionView framework that can serve as an alternative to Texture. While it doesn't provide the same level of asynchronous rendering, IGListKit excels in handling complex list-based interfaces with heterogeneous data types. It offers features like diffing, batching updates, and easy integration with existing UICollectionView implementations, making it a powerful tool for building performant and flexible list-based UIs.
  • SwiftUI, Apple's modern UI framework, can be considered an alternative to Texture for iOS development. Although it takes a different approach, SwiftUI offers a declarative syntax for building user interfaces across Apple platforms. It provides excellent performance, automatic state management, and seamless integration with Apple's ecosystem. While it may not offer the same level of fine-grained control as Texture, SwiftUI's simplicity and native support make it an attractive option for many developers.
  • React Native, while not a direct replacement for Texture, is worth considering as an alternative for cross-platform development. It allows developers to build native mobile applications using JavaScript and React. React Native offers a component-based architecture and a virtual DOM, which can provide performance benefits similar to those offered by Texture. Additionally, it enables code sharing between iOS and Android platforms, potentially reducing development time and effort.
  • Litho, developed by Facebook, is another framework that can serve as an alternative to Texture. Designed for Android development, Litho focuses on building efficient scrolling UIs. It uses a declarative API and a flat view hierarchy to optimize rendering performance. While it's primarily for Android, its concepts and approach to building performant UIs are similar to Texture, making it a viable option for developers working on cross-platform projects.
  • Flutter, Google's UI toolkit for building natively compiled applications for mobile, web, and desktop from a single codebase, can be considered as an alternative to Texture. While it takes a different approach, Flutter offers excellent performance and a rich set of customizable widgets. Its hot reload feature and reactive programming model make it an attractive option for developers looking to build high-performance, visually appealing applications across multiple platforms.
  • RxCocoa, an extension of RxSwift, provides a reactive programming approach to iOS development that can be used as an alternative to Texture in certain scenarios. While it doesn't offer the same level of UI optimization, RxCocoa excels in managing complex asynchronous operations and data flows. It can be particularly useful for building responsive user interfaces that react to data changes and user interactions in real-time.
  • Vapor is a server-side Swift framework that, while not a direct alternative to Texture, can complement it in building full-stack Swift applications. Vapor allows developers to create high-performance, scalable backend services using Swift. When combined with a client-side framework like Texture or SwiftUI, Vapor enables developers to build end-to-end Swift applications with shared code and improved type safety across the entire stack.
  • PureLayout is a lightweight alternative to Texture that focuses on Auto Layout in iOS and OS X. While it doesn't offer the same level of asynchronous rendering as Texture, PureLayout provides a simple and expressive API for creating complex layouts programmatically. It can be particularly useful for developers who want more control over their UI layout without the overhead of a full-fledged framework like Texture.

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