Fork
Home
/
Technologies
/
Function Component
/
Google Oboe

Apps using Google Oboe

Download a list of all 2K Google Oboe customers with contacts.

Create a Free account to see more.
App Installs Publisher Publisher Email Publisher Social Publisher Website
157M Tencent Mobility Limited *****@ipick.com - http://www.ipick.com/
249M etermax *****@etermax.com
linkedin facebook twitter instagram
https://www.etermax.com/
246M Better World Games *****@gmail.com - http://www.234playergames.com/
186M GoKids! publishing *****@gmail.com - https://gokidspublishing.com/
146M Kolb Apps *****@kolbapps.com
facebook instagram
https://kolbapps.com/
110M Tencent Music Entertainment Hong Kong Limited *****@qq.com - https://wesingapp.com/
105M Candy Room Games & RabbitCo *****@gmail.com - http://candy-room.at.ua/
105M Cisco Systems, Inc. *****@cisco.com
linkedin facebook twitter instagram
https://www.ciscopartnersummit.com/
84M Playtika *****@youdagames.com
facebook twitter
http://www.governorofpoker.com/
58M GoKids! publishing *****@gmail.com - https://gokidspublishing.com/

Full list contains 2K apps using Google Oboe in the U.S, of which 2K are currently active and 333 have been updated over the past year, with publisher contacts included.

List updated on 21th August 2024

Create a Free account to see more.

Overview: What is Google Oboe?

Google Oboe is a powerful and versatile C++ audio library designed specifically for Android developers to create high-performance audio applications. This open-source software development kit (SDK) was developed by Google to address the challenges faced by developers when working with audio on Android devices. Oboe provides a simple yet robust API that allows developers to achieve low-latency audio input and output, making it ideal for a wide range of applications, including music creation apps, games, and real-time audio processing tools. One of the key features of Google Oboe is its ability to automatically select the best audio API for the device it's running on, choosing between OpenSL ES and AAudio based on the Android version and device capabilities. This ensures optimal performance across a wide range of Android devices, from older smartphones to the latest high-end tablets. Oboe also offers a callback-driven audio system, which helps minimize audio glitches and dropouts by efficiently managing audio buffers. Developers using Google Oboe can benefit from its low-latency audio capabilities, which are crucial for applications that require real-time audio processing or interactive music experiences. The library supports both input and output streams, allowing for seamless audio capture and playback. Additionally, Oboe provides fine-grained control over audio stream parameters, such as sample rate, channel count, and buffer size, enabling developers to optimize their audio processing for specific use cases. Google Oboe integrates well with existing Android audio frameworks and libraries, making it easy for developers to incorporate it into their projects. The SDK also includes a comprehensive set of sample applications and documentation, which helps developers quickly get up to speed with its features and best practices. Furthermore, Oboe's performance-oriented design allows for efficient CPU usage, which is particularly important for mobile devices with limited resources. One of the standout features of Google Oboe is its support for exclusive mode audio, which grants the application direct access to the audio hardware, further reducing latency and improving overall audio quality. This feature is particularly useful for professional audio applications that demand the highest level of performance. Oboe also provides built-in error handling and recovery mechanisms, ensuring that audio streams remain stable even in challenging conditions. For game developers, Google Oboe offers seamless integration with popular game engines like Unity and Unreal Engine, allowing for high-quality, low-latency audio in mobile games. The library's efficient design helps minimize audio-related battery drain, which is a crucial consideration for mobile gaming experiences. Additionally, Oboe's support for multichannel audio output enables developers to create immersive soundscapes and 3D audio experiences in their games.

Google Oboe Key Features

  • Google Oboe is a C++ library developed by Google to provide high-performance audio capabilities for Android applications, offering low-latency and high-fidelity sound processing.
  • Oboe is designed to be cross-platform compatible, allowing developers to write audio code that works seamlessly across different Android devices and versions, reducing fragmentation issues.
  • The library provides a simple and intuitive API that abstracts away the complexities of working with different audio APIs on Android, such as OpenSL ES and AAudio, making it easier for developers to create audio applications.
  • Oboe offers automatic audio latency tuning, dynamically adjusting buffer sizes and other parameters to achieve the lowest possible latency while maintaining stable audio playback.
  • The library supports both input and output audio streams, allowing developers to easily capture audio from the device's microphone or other input sources and play audio through various output devices.
  • Oboe provides callback-driven audio processing, enabling developers to efficiently handle audio data in real-time without blocking the main application thread.
  • The library offers built-in support for audio sharing, allowing multiple audio streams to be mixed and played simultaneously without conflicts or performance issues.
  • Oboe includes robust error handling and recovery mechanisms, automatically detecting and recovering from audio glitches or device disconnections to ensure a smooth user experience.
  • The library supports a wide range of audio formats and sample rates, providing flexibility for developers to choose the most appropriate settings for their specific use cases.
  • Oboe offers low-level access to audio buffers, allowing developers to implement custom DSP algorithms and effects with minimal overhead.
  • The library provides thread-safe operations, ensuring that audio processing can be performed safely in multi-threaded environments without race conditions or data corruption.
  • Oboe includes built-in performance monitoring tools, allowing developers to track and optimize audio latency, CPU usage, and other metrics in real-time.
  • The library supports MIDI input and output, enabling developers to create music production and performance applications with low-latency MIDI capabilities.
  • Oboe offers seamless integration with other audio libraries and frameworks, such as OpenSL ES and AAudio, allowing developers to leverage existing code and resources.
  • The library provides extensive documentation and sample code, making it easy for developers to get started and implement advanced audio features in their applications.

Google Oboe Use Cases

  • Google Oboe is a C++ library for building high-performance audio apps on Android, offering use cases in various domains such as gaming, music production, and real-time audio processing. In mobile game development, Oboe can be utilized to create immersive soundscapes with low latency, ensuring that audio effects and background music are perfectly synchronized with on-screen actions, enhancing the overall gaming experience.
  • For music production apps, Oboe provides a robust foundation for building professional-grade digital audio workstations (DAWs) on Android devices. Developers can leverage Oboe's capabilities to implement features like multi-track recording, real-time effects processing, and virtual instrument playback with minimal latency, allowing musicians and producers to create and edit music on-the-go with studio-quality results.
  • In the realm of augmented reality (AR) and virtual reality (VR) applications, Google Oboe plays a crucial role in delivering realistic spatial audio. By utilizing Oboe's low-latency audio capabilities, developers can create immersive 3D soundscapes that accurately reflect the user's position and orientation within the virtual environment, enhancing the sense of presence and realism in AR/VR experiences.
  • Voice communication apps, such as VoIP clients and video conferencing tools, can benefit from Oboe's ability to handle real-time audio processing with minimal latency. This enables developers to implement features like noise cancellation, echo reduction, and voice enhancement, resulting in clearer and more natural-sounding conversations even in challenging network conditions.
  • For audio streaming applications, such as podcast players or internet radio apps, Oboe can be used to implement efficient audio buffering and playback mechanisms. This ensures smooth playback of streamed content with minimal interruptions, even when network conditions fluctuate, providing users with a seamless listening experience.
  • In the field of audio analysis and visualization, Oboe's low-latency capabilities enable developers to create real-time spectrum analyzers, waveform displays, and other audio visualization tools. These can be used in applications ranging from professional audio engineering software to consumer-level music players, offering users insights into the characteristics of the audio they are working with or enjoying.
  • For accessibility applications, Google Oboe can be employed to develop advanced text-to-speech engines and screen readers with improved responsiveness and audio quality. The library's low-latency audio processing capabilities allow for more natural-sounding synthesized speech and faster response times, enhancing the user experience for individuals with visual impairments.
  • In the context of audio measurement and calibration tools, Oboe can be utilized to create precise audio signal generators and analyzers. These applications can be used by audio professionals to test and calibrate sound systems, measure room acoustics, or perform quality control checks on audio equipment, leveraging Oboe's high-performance audio capabilities to ensure accurate results.
  • For interactive audio installations and multimedia art projects, Google Oboe provides a solid foundation for creating responsive and dynamic soundscapes. Artists and developers can use Oboe to build interactive audio experiences that react to user input or environmental factors in real-time, creating immersive and engaging installations for galleries, museums, or public spaces.
  • In the development of language learning apps, Oboe can be employed to implement high-quality speech recognition and pronunciation assessment features. The library's low-latency audio processing capabilities enable real-time analysis of user speech, allowing for immediate feedback on pronunciation and intonation, thus enhancing the effectiveness of language learning applications.

Alternatives to Google Oboe

  • OpenAL (Open Audio Library) is a cross-platform audio API designed for efficient rendering of positional audio in 3D environments. It provides a high-level interface for audio programming, making it easier for developers to implement sound effects and music in games and other multimedia applications. OpenAL supports various audio formats and can be used on multiple platforms, including Windows, macOS, Linux, iOS, and Android.
  • PortAudio is an open-source audio I/O library that allows developers to write simple audio programs in C or C++ that will compile and run on many platforms, including Windows, macOS, and Linux. It provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. PortAudio is designed to promote portability and simplicity in audio programming.
  • JUCE (Jules' Utility Class Extensions) is a comprehensive C++ framework that offers a wide range of features for audio application development, including low-latency audio I/O. It provides a high-level API for audio processing, MIDI handling, and GUI creation, making it suitable for developing professional audio software, plugins, and mobile apps. JUCE supports multiple platforms and offers excellent performance for real-time audio applications.
  • SDL_mixer is a sound mixing library that is built on top of the Simple DirectMedia Layer (SDL) library. It provides a simple interface for playing multiple sound samples and music files in various formats. SDL_mixer supports multiple audio output devices and can handle multiple audio channels simultaneously. While it may not offer the same level of low-level control as Google Oboe, it is widely used in game development and multimedia applications.
  • RtAudio is a set of C++ classes that provide a common API for realtime audio input/output across Linux, macOS, and Windows operating systems. It offers a simple, cross-platform solution for audio streaming with support for various audio APIs, including ALSA, JACK, PulseAudio, CoreAudio, ASIO, and DirectSound. RtAudio is designed to be lightweight and efficient, making it suitable for applications requiring low-latency audio processing.
  • Miniaudio is a single-file public domain audio playback and capture library written in C. It aims to be an easy-to-use, portable, and flexible audio solution for various platforms, including desktop, mobile, and web. Miniaudio supports a wide range of audio formats and provides a simple API for audio playback, recording, and processing. Its lightweight nature makes it suitable for projects where minimizing dependencies is important.
  • FMOD is a proprietary audio engine and middleware solution used in many professional game development projects. While not open-source like Google Oboe, FMOD offers a comprehensive set of tools for audio programming, including low-level audio access, 3D sound positioning, and advanced effects processing. It supports multiple platforms and provides excellent performance for real-time audio applications, making it a popular choice in the gaming industry.
  • Web Audio API is a high-level JavaScript API for processing and synthesizing audio in web applications. While not directly comparable to Google Oboe in terms of platform support, it offers a powerful set of tools for audio manipulation in web browsers. The Web Audio API provides features such as audio synthesis, effects processing, and spatial audio, making it suitable for creating interactive audio experiences in web-based applications and games.
  • OpenSL ES (Open Sound Library for Embedded Systems) is a royalty-free, cross-platform audio API designed for embedded systems, particularly mobile devices. It provides a C-language interface for audio input, output, and processing on Android and other embedded platforms. OpenSL ES offers features such as playback and recording of PCM and encoded audio, MIDI, and 3D audio positioning, making it a viable alternative to Google Oboe for certain Android audio development scenarios.

Get App Leads with Verified Emails.

Use Fork for Lead Generation, Sales Prospecting, Competitor Research and Partnership Discovery.

Sign up for a Free Trial