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Connect SDK

Apps using Connect SDK

Download a list of all 1K Connect SDK customers with contacts.

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App Installs Publisher Publisher Email Publisher Social Publisher Website
237M Odnoklassniki Ltd *****@tamtam.chat - http://tamtam.chat/
118M CodeMatics Media Solutions *****@gmail.com
linkedin
http://www.codematics.co/
100M Pandora *****@pandora.com
linkedin
http://www.pandora.com/
86M Globo Comunicação e Participações S.A. *****@globo.com - http://g1.globo.com/
78M Background Changer, Eraser & Booth Photo Editor *****@gmail.com - https://privacybackground.blogspot.com/
77M LG Electronics, Inc. *****@lge.com
linkedin facebook instagram
http://www.lge.com/
59M LiveScore Limited *****@livescore.com
linkedin
https://www.livescore.com/
59M InstantBits Inc *****@instantbits.com - http://www.webvideocaster.com/
41M Vsray Technology *****@gmail.com - http://www.tvremotemirror.com/
40M Sporta Technologies Private Limited *****@dream11.com
linkedin facebook twitter instagram
https://www.dream11.com/

Full list contains 1K apps using Connect SDK in the U.S, of which 802 are currently active and 469 have been updated over the past year, with publisher contacts included.

List updated on 21th August 2024

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Overview: What is Connect SDK?

Connect SDK is a powerful and versatile open-source framework designed to simplify the process of connecting and controlling smart TVs, streaming devices, and other connected media devices. This comprehensive toolkit provides developers with a unified interface to interact with various platforms, including LG webOS, Roku, Apple TV, and Google Cast-enabled devices. By abstracting the complexities of different device protocols and APIs, Connect SDK enables developers to create cross-platform applications with ease, significantly reducing development time and effort. One of the key features of Connect SDK is its ability to discover and connect to multiple devices on a local network. This functionality allows applications to seamlessly integrate with users' existing smart home setups, providing a more cohesive and user-friendly experience. The SDK supports a wide range of device capabilities, including media playback, app launching, text input, and even mouse control on compatible devices. For developers working on mobile applications, Connect SDK offers native libraries for both iOS and Android platforms. These libraries provide a consistent API across different operating systems, making it easier to maintain and update cross-platform applications. Additionally, the SDK includes extensive documentation and sample code, helping developers quickly get up to speed with its features and implementation. Connect SDK's modular architecture allows for easy extensibility, enabling developers to add support for new devices or protocols as they emerge in the market. This future-proofing aspect ensures that applications built with Connect SDK can remain relevant and compatible with evolving smart home ecosystems. Security is a top priority in Connect SDK, with built-in features for secure communication between devices and applications. The framework implements industry-standard encryption protocols and authentication mechanisms to protect user data and prevent unauthorized access to connected devices. Performance optimization is another area where Connect SDK excels. The framework is designed to minimize network traffic and resource usage, ensuring smooth operation even on devices with limited processing power or bandwidth. This efficiency makes Connect SDK an ideal choice for developing applications that need to run on a wide range of hardware configurations. For developers working in team environments, Connect SDK offers robust version control integration and collaborative features. The open-source nature of the project encourages community contributions and regular updates, ensuring that the SDK remains current with the latest industry trends and technologies. In conclusion, Connect SDK is an invaluable tool for developers looking to create innovative and cross-platform applications for the connected home market. Its comprehensive feature set, ease of use, and ongoing community support make it a top choice for both individual developers and large-scale development teams seeking to streamline their smart device integration processes.

Connect SDK Key Features

  • Connect SDK is a powerful open-source framework designed to simplify the process of connecting and controlling various smart TVs and streaming devices from mobile applications.
  • It provides a unified interface for developers to interact with multiple platforms, including LG webOS, Google Cast, Amazon Fire TV, Roku, and more, reducing the need for platform-specific code.
  • The SDK offers cross-platform support, allowing developers to create applications that work seamlessly across iOS and Android devices.
  • Connect SDK includes device discovery features, enabling apps to automatically detect and connect to compatible smart TVs and streaming devices on the same network.
  • It provides a comprehensive set of APIs for media playback control, allowing developers to implement features such as play, pause, stop, seek, and volume control across different devices.
  • The SDK supports various media formats and streaming protocols, including DLNA, DIAL, and proprietary protocols used by specific platforms.
  • Connect SDK offers capabilities for launching and controlling applications on smart TVs and streaming devices, enabling developers to create second-screen experiences and remote control functionality.
  • It includes support for screen mirroring and screen casting, allowing users to share content from their mobile devices to compatible TVs and streaming devices.
  • The SDK provides mechanisms for device pairing and authentication, ensuring secure connections between mobile apps and target devices.
  • Connect SDK offers extensibility through plugins, allowing developers to add support for new devices or platforms as they become available.
  • It includes built-in support for handling device disconnections and reconnections, improving the overall reliability of applications built using the SDK.
  • The SDK provides detailed documentation, sample code, and tutorials to help developers quickly integrate its features into their applications.
  • Connect SDK offers support for both native and web-based applications, giving developers flexibility in their choice of development approach.
  • It includes features for device capability detection, allowing applications to adapt their functionality based on the specific features supported by each connected device.
  • The SDK provides support for sending and receiving custom messages between mobile devices and smart TVs, enabling developers to create interactive experiences and games.
  • Connect SDK offers built-in support for handling different screen resolutions and aspect ratios, ensuring that content is displayed correctly across various devices.
  • It includes mechanisms for managing multiple connected devices simultaneously, allowing users to control multiple TVs or streaming devices from a single application.
  • The SDK provides support for deep linking, enabling applications to launch specific content or features on connected devices directly from mobile apps.
  • Connect SDK offers built-in error handling and logging capabilities, simplifying the debugging process for developers.
  • It includes support for device-specific features, such as LG webOS's mouse and keyboard control, allowing developers to create more sophisticated applications when targeting specific platforms.

Connect SDK Use Cases

  • Connect SDK enables developers to create universal remote control applications for smart TVs, streaming devices, and other connected home entertainment systems. This technology allows users to control multiple devices from a single interface, streamlining the user experience and reducing the need for multiple remote controls.
  • In the hospitality industry, Connect SDK can be utilized to develop custom in-room entertainment systems for hotels. Guests can use their smartphones or tablets to control room amenities, access streaming services, and manage their stay, all through a single, unified application.
  • For content creators and broadcasters, Connect SDK provides a way to develop second-screen experiences that complement their primary content. Viewers can interact with live TV shows, access additional information, or participate in polls and quizzes using their mobile devices, enhancing engagement and creating new revenue opportunities.
  • Smart home integration is another key use case for Connect SDK. Developers can create applications that allow users to control their entire connected home ecosystem, including lighting, thermostats, security systems, and entertainment devices, from a single interface. This seamless integration improves user convenience and energy efficiency.
  • In the healthcare sector, Connect SDK can be used to develop telehealth applications that enable remote patient monitoring and virtual consultations. Medical professionals can access patient data, control medical devices, and communicate with patients through a unified platform, improving healthcare delivery and patient outcomes.
  • For the education sector, Connect SDK enables the creation of interactive learning experiences that combine smart classroom technology with personal devices. Students can participate in lessons, access educational content, and collaborate with peers using their own devices, while teachers can manage classroom technology and track student progress.
  • In retail environments, Connect SDK can be used to develop interactive digital signage and kiosk applications. Customers can use their smartphones to interact with in-store displays, access product information, make purchases, and receive personalized recommendations, enhancing the shopping experience and driving sales.
  • For the automotive industry, Connect SDK can facilitate the development of in-car infotainment systems that seamlessly integrate with mobile devices. Drivers and passengers can control vehicle functions, access navigation services, and enjoy entertainment content through a unified interface, improving the overall driving experience.
  • Connect SDK enables the creation of multi-device gaming experiences, allowing developers to build games that span across smart TVs, mobile devices, and gaming consoles. Players can use their smartphones as controllers, view additional game information on tablets, or seamlessly switch between devices without interrupting gameplay.
  • In the fitness and wellness industry, Connect SDK can be used to develop applications that integrate with smart fitness equipment, wearables, and mobile devices. Users can track their workouts, access personalized training programs, and monitor their health metrics across multiple devices and platforms.

Alternatives to Connect SDK

  • Google Cast SDK: A powerful alternative to Connect SDK, Google Cast SDK allows developers to build applications that can stream content from mobile devices or web browsers to Chromecast-enabled devices. It supports a wide range of media types and offers features like remote playback control and custom receiver applications.
  • AirPlay: Apple's proprietary wireless streaming protocol, AirPlay, is another alternative to Connect SDK. It enables seamless streaming of audio, video, and screen mirroring from iOS devices and Macs to compatible receivers like Apple TV or AirPlay-enabled speakers.
  • DLNA (Digital Living Network Alliance): DLNA is an industry-wide standard that allows for the sharing of digital media between devices on a home network. It provides a framework for connecting and streaming content across various devices, including smart TVs, gaming consoles, and mobile devices.
  • Miracast: Developed by the Wi-Fi Alliance, Miracast is a wireless display standard that allows users to mirror their device's screen to compatible receivers. It works across different operating systems and device types, making it a versatile alternative to Connect SDK.
  • AllJoyn: An open-source software framework that enables device-to-device communication and interoperability. AllJoyn provides a flexible platform for developing connected applications and services across various devices and operating systems.
  • UPnP (Universal Plug and Play): UPnP is a set of networking protocols that allows devices to discover each other and establish functional network services for data sharing, communication, and entertainment. It's widely supported by consumer electronics and can be used for media streaming and device control.
  • Roku SDK: The Roku SDK offers developers tools to create channels and applications for Roku streaming devices. While more focused on a specific platform, it provides robust capabilities for media streaming and user interface development.
  • Firebase SDK: Although not specifically designed for media streaming, Firebase SDK offers a comprehensive suite of tools for building cross-platform apps with real-time data synchronization, authentication, and cloud messaging features. It can be used in conjunction with other technologies to create connected applications.
  • Xamarin: A cross-platform development framework that allows developers to create native iOS, Android, and Windows applications using C# and .NET. While not a direct replacement for Connect SDK, Xamarin can be used to build apps that integrate with various streaming and connectivity technologies.
  • React Native: Another cross-platform framework that enables developers to build native mobile applications using JavaScript and React. React Native can be combined with various libraries and APIs to create apps with streaming and connectivity features similar to those offered by Connect SDK.
  • WebRTC (Web Real-Time Communication): An open-source project that provides web browsers and mobile applications with real-time communication capabilities through simple APIs. WebRTC can be used for peer-to-peer audio, video, and data communication, making it a powerful alternative for certain use cases.
  • LibVLC: A multimedia framework and library that can be used to build media players and streaming applications. LibVLC supports a wide range of audio and video formats and can be integrated into various platforms and programming languages.
  • ExoPlayer: An open-source media player for Android that supports adaptive streaming protocols like DASH and HLS. While more focused on playback than device discovery and control, ExoPlayer can be a valuable component in building streaming applications.
  • Cling: An open-source Java/Android library for UPnP that can be used to discover and control UPnP devices on a local network. Cling provides functionality similar to Connect SDK for building connected applications.
  • Bonjour: Apple's implementation of zero-configuration networking protocols, Bonjour allows for automatic discovery of devices and services on a local network. It can be used in conjunction with other technologies to create connected applications with features similar to Connect SDK.

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