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Apps using WebRTC

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App Installs Publisher Publisher Email Publisher Social Publisher Website
18B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
15B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
8B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
5B Instagram *****@instagram.com
linkedin
http://instagram.com/
1B X Corp. *****@vine.co
twitter
http://vine.co/
1B Viber Media S.à r.l. *****@viber.com
linkedin
https://www.viber.com/
546M Google LLC *****@google.com
twitter
http://www.google.com/accessibility
390M Alibaba Mobile *****@allylikes.com
facebook twitter instagram
https://www.allylikes.com/
376M VK.com *****@vk.com
facebook twitter
https://vk.com/support?act=faqs&c=5&from=title&source=gplay_video
346M Badoo *****@badoo.com
linkedin
http://www.badoo.com/

Full list contains 80K apps using WebRTC in the U.S, of which 70K are currently active and 41K have been updated over the past year, with publisher contacts included.

List updated on 21th August 2024

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Overview: What is WebRTC ?

WebRTC, which stands for Web Real-Time Communication, is a powerful and innovative open-source project that enables real-time communication capabilities directly within web browsers and mobile applications. This cutting-edge technology allows developers to build rich, high-quality RTC (Real-Time Communication) applications for the web, mobile platforms, and IoT devices without the need for proprietary plugins or additional software installations. WebRTC provides a standardized set of protocols and APIs that facilitate peer-to-peer communication, making it possible for users to exchange audio, video, and data directly between browsers or devices. One of the key advantages of WebRTC is its ability to establish secure, encrypted connections between peers, ensuring that sensitive information remains protected during transmission. This is achieved through the use of DTLS (Datagram Transport Layer Security) and SRTP (Secure Real-time Transport Protocol) technologies, which are built into the WebRTC framework. Additionally, WebRTC incorporates advanced audio and video codecs, such as Opus and VP8/VP9, to deliver high-quality media streams even in challenging network conditions. WebRTC's architecture is designed to be flexible and adaptable, allowing developers to create a wide range of applications, from simple video chat systems to complex collaborative tools and online gaming platforms. The technology consists of several core components, including MediaStream (getUserMedia), which provides access to the user's camera and microphone; RTCPeerConnection, which handles the establishment and management of peer-to-peer connections; and RTCDataChannel, which enables the exchange of arbitrary data between peers. One of the most significant benefits of WebRTC is its cross-platform compatibility, as it is supported by major web browsers such as Google Chrome, Mozilla Firefox, Apple Safari, and Microsoft Edge. This broad support ensures that WebRTC-based applications can reach a wide audience without requiring users to download additional software or plugins. Furthermore, WebRTC's native implementation in browsers means that it can take full advantage of hardware acceleration, resulting in improved performance and reduced latency compared to traditional communication technologies. For developers, WebRTC offers a rich set of APIs and tools that simplify the process of building real-time communication features into web and mobile applications. These APIs provide granular control over various aspects of the communication process, including media capture, encoding, transmission, and rendering. This level of control allows developers to fine-tune their applications for specific use cases and optimize performance based on network conditions and device capabilities. WebRTC has found applications in numerous industries, including healthcare (telemedicine), education (distance learning), customer service (video support), and entertainment (interactive streaming). Its ability to facilitate secure, low-latency communication has made it an invaluable tool for businesses looking to enhance their online presence and improve customer engagement. As the technology continues to evolve, new use cases and applications are emerging, further cementing WebRTC's position as a cornerstone of modern web-based communication.

WebRTC Key Features

  • WebRTC (Web Real-Time Communication) is an open-source project and standard that enables real-time communication capabilities directly in web browsers and mobile applications without the need for plugins or additional software installations.
  • It provides a set of standardized APIs that allow developers to easily implement peer-to-peer audio, video, and data communication between web browsers or devices, making it possible to build applications like video conferencing, file sharing, and live streaming directly within web pages.
  • WebRTC uses a combination of protocols and technologies, including ICE (Interactive Connectivity Establishment), STUN (Session Traversal Utilities for NAT), and TURN (Traversal Using Relays around NAT) to facilitate peer-to-peer connections and overcome network address translation (NAT) and firewall issues.
  • The technology supports high-quality, low-latency audio and video communication through the use of advanced codecs such as Opus for audio and VP8 or H.264 for video, ensuring smooth and efficient real-time communication even in challenging network conditions.
  • WebRTC includes built-in security features, such as mandatory encryption of all media and data channels using DTLS (Datagram Transport Layer Security) and SRTP (Secure Real-time Transport Protocol), ensuring that communications remain private and secure.
  • The DataChannel API in WebRTC allows for the exchange of arbitrary data between peers, enabling applications to implement features like file sharing, text chat, or game state synchronization alongside audio and video communication.
  • WebRTC is designed to be cross-platform and is supported by major web browsers including Chrome, Firefox, Safari, and Edge, as well as mobile platforms like Android and iOS, allowing developers to create consistent experiences across different devices and operating systems.
  • The technology includes adaptive bitrate streaming capabilities, which automatically adjust the quality of audio and video streams based on available network bandwidth and device capabilities, ensuring optimal performance in varying network conditions.
  • WebRTC provides APIs for capturing audio and video from local devices, such as microphones and cameras, giving developers fine-grained control over media input and output, including the ability to apply audio and video effects or process raw media data.
  • The project includes tools for network and media statistics gathering, allowing developers to monitor and analyze the quality of connections and media streams in real-time, which is crucial for troubleshooting and optimizing application performance.
  • WebRTC supports multi-party communication through the use of mesh networking or media servers, enabling applications to scale from simple one-to-one calls to complex multi-user video conferences or broadcast scenarios.
  • The technology includes echo cancellation, noise reduction, and automatic gain control features for audio, improving the overall quality of voice communication and reducing the need for external audio processing.
  • WebRTC allows for screen sharing functionality, enabling users to share their entire screen, a specific application window, or a browser tab with other participants in a call, which is particularly useful for remote collaboration and presentations.
  • The project provides a flexible architecture that allows developers to implement various network topologies, including peer-to-peer, client-server, and hybrid models, depending on the specific requirements of their applications.
  • WebRTC includes support for simulcast and scalable video coding (SVC), which allows for efficient adaptation to different network conditions and client capabilities in multi-party video conferencing scenarios.

WebRTC Use Cases

  • WebRTC (Web Real-Time Communication) enables real-time, peer-to-peer communication between web browsers and mobile applications without the need for plugins or additional software installations, making it ideal for various use cases such as video conferencing platforms that allow users to conduct face-to-face meetings remotely, collaborate on projects, and share screens without leaving their web browsers.
  • Online education and e-learning platforms can leverage WebRTC to create interactive virtual classrooms where teachers and students can engage in real-time video discussions, share educational materials, and collaborate on assignments, enhancing the learning experience and making it more immersive and engaging for remote learners.
  • Telemedicine applications can utilize WebRTC to facilitate secure, HIPAA-compliant video consultations between healthcare providers and patients, enabling remote diagnoses, follow-up appointments, and mental health counseling sessions without the need for in-person visits, thereby improving access to healthcare services for individuals in rural or underserved areas.
  • Customer support and sales teams can implement WebRTC-based live chat and video call features on their websites, allowing them to provide real-time assistance to customers, demonstrate products, and offer personalized support, ultimately improving customer satisfaction and increasing conversion rates.
  • Gaming platforms can integrate WebRTC to enable in-game voice and video chat, allowing players to communicate and strategize in real-time during multiplayer sessions, enhancing the gaming experience and fostering a sense of community among players.
  • Social media platforms can incorporate WebRTC to offer live streaming capabilities, enabling users to broadcast live video content to their followers, interact with viewers through real-time comments, and host virtual events or Q&A sessions, increasing user engagement and retention.
  • Remote collaboration tools can leverage WebRTC to create virtual workspaces where team members can communicate via video, share screens, and collaboratively edit documents in real-time, improving productivity and fostering teamwork among distributed teams.
  • Augmented reality (AR) applications can use WebRTC to enable real-time communication between users in shared AR experiences, allowing multiple participants to interact with virtual objects and environments simultaneously, creating immersive and interactive experiences for gaming, education, and training purposes.
  • IoT (Internet of Things) devices can utilize WebRTC for real-time monitoring and control, enabling users to access live video feeds from security cameras, interact with smart home devices, or remotely operate industrial equipment through web-based interfaces.
  • Online marketplaces and e-commerce platforms can implement WebRTC to facilitate live product demonstrations, virtual showrooms, and one-on-one consultations between buyers and sellers, enhancing the online shopping experience and helping customers make more informed purchasing decisions.

Alternatives to WebRTC

  • WebSockets is a popular alternative to WebRTC, providing real-time, bidirectional communication between clients and servers. While it doesn't offer the peer-to-peer capabilities of WebRTC, WebSockets is widely supported and can be used for various real-time applications.
  • Socket.IO is a JavaScript library that enables real-time, event-based communication between web clients and servers. It uses WebSockets as its primary transport mechanism but can fall back to other methods if necessary, making it a versatile choice for real-time applications.
  • SignalR is a Microsoft-developed library for adding real-time web functionality to applications. It simplifies the process of adding real-time web functionality to applications and can be used with various .NET backends.
  • Firestore is a flexible, scalable database for mobile, web, and server development from Firebase and Google Cloud. While not a direct replacement for WebRTC, it offers real-time synchronization and offline support, making it suitable for building collaborative applications.
  • PeerJS simplifies WebRTC peer-to-peer data, video, and audio calls. It provides a complete, configurable, and easy-to-use peer-to-peer connection API. Developers can create Peer objects to communicate with other peers directly.
  • Simple-Peer is a simple WebRTC video, voice, and data channel module that works in Node.js and the browser. It abstracts away the complexities of the WebRTC API, making it easier for developers to implement peer-to-peer connections.
  • Janus WebRTC Server is an open source, general purpose, WebRTC server. It can be used to build a wide range of WebRTC applications, from simple streaming to complex scenarios involving multiple participants.
  • OpenVidu is a platform to add video calls in your web or mobile application. It provides a complete stack for video calls based on WebRTC, abstracting most of its complexity and offering a simple and easy-to-use API.
  • MediaSoup is a powerful WebRTC SFU (Selective Forwarding Unit) for multiparty video conferencing. It's designed to be integrated into larger Node.js applications and offers a high level of customization and scalability.
  • Kurento is a WebRTC media server and a set of client APIs making simple the development of advanced video applications for WWW and smartphone platforms. It provides a set of APIs that simplify the development of advanced video applications.
  • Amazon Kinesis Video Streams with WebRTC is a fully managed AWS solution that enables you to securely live stream media or perform two-way audio or video interaction between any camera IoT device and mobile or web players.
  • Twilio Video API allows developers to add video chat functionality to their applications. While it's built on top of WebRTC, it provides additional features and simplifies the process of implementing video calls in applications.
  • Red5 Pro is a real-time streaming platform that supports WebRTC, among other protocols. It offers features like load balancing and clustering, making it suitable for large-scale streaming applications.
  • Agora.io provides SDKs for adding voice and video communication to applications. While it uses WebRTC under the hood, it offers additional features and optimizations, particularly for mobile platforms.
  • Jitsi is an open-source video conferencing platform that uses WebRTC. It offers both Jitsi Meet for video conferences and Jitsi Videobridge for multiparty video conferencing.
  • LiveSwitch is a WebRTC-based platform for adding real-time video, voice, and data streaming to applications. It offers additional features like recording, transcoding, and support for large-scale deployments.

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