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Google Filament

Apps using Google Filament

Download a list of all 13K Google Filament customers with contacts.

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App Installs Publisher Publisher Email Publisher Social Publisher Website
14B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
10B Google LLC *****@google.com
twitter
http://www.google.com/accessibility
1B X Corp. *****@vine.co
twitter
http://vine.co/
953M Pinterest *****@pinterest.com - https://help.pinterest.com/
621M Jio Platforms Limited *****@jio.com
linkedin facebook twitter instagram
https://jiomeetpro.jio.com/
316M Yahoo *****@yahooinc.com
facebook instagram
https://www.yahoo.com/
248M Grab Holdings *****@grab.com
facebook twitter instagram
http://www.grab.com/
226M Zomato *****@urbanspoon.com
linkedin facebook twitter instagram
http://www.urbanspoon.com/
117M Flo Health Inc. *****@flo.health
linkedin facebook instagram
https://flo.health/
95M Walmart *****@wal-mart.com
linkedin facebook twitter instagram
https://www.walmart.com/

Full list contains 13K apps using Google Filament in the U.S, of which 11K are currently active and 1K have been updated over the past year, with publisher contacts included.

List updated on 21th August 2024

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Overview: What is Google Filament?

Google Filament is a powerful and versatile open-source rendering engine designed for real-time physically based rendering (PBR) across multiple platforms. This high-performance graphics library is developed by Google and aims to provide developers with a robust solution for creating visually stunning 3D applications and games. Filament is optimized for mobile devices, desktop computers, and web browsers, making it an ideal choice for cross-platform development. One of the key features of Google Filament is its emphasis on physically based rendering, which simulates how light interacts with materials in the real world. This approach results in more realistic and visually appealing graphics, enhancing the overall user experience. The engine supports a wide range of modern rendering techniques, including global illumination, image-based lighting, and advanced material systems. Filament is built with performance in mind, utilizing modern graphics APIs such as Vulkan, Metal, and OpenGL ES to achieve optimal rendering speeds. This efficiency allows developers to create complex 3D scenes with high frame rates, even on mobile devices with limited resources. The engine also employs various optimization techniques, such as frustum culling and level-of-detail (LOD) systems, to further improve performance. Another notable aspect of Google Filament is its cross-platform compatibility. The engine supports Android, iOS, Windows, macOS, Linux, and WebGL, enabling developers to create consistent visual experiences across different devices and operating systems. This flexibility is particularly valuable for game developers and application creators who want to reach a wide audience without compromising on graphics quality. Google Filament provides a comprehensive set of tools and features to streamline the development process. These include a material system for creating complex shaders, a powerful scene graph for organizing 3D objects, and support for popular 3D file formats like glTF and FBX. The engine also offers advanced lighting capabilities, including support for HDR environments, dynamic lighting, and shadow mapping. For developers looking to integrate Filament into their projects, the engine offers bindings for multiple programming languages, including C++, Java, and JavaScript. This flexibility allows developers to work with their preferred language and toolset while leveraging Filament's powerful rendering capabilities. Additionally, Google provides extensive documentation, sample projects, and a supportive community to help developers get started with the engine. Google Filament's commitment to open-source development means that it is continuously evolving and improving. The engine benefits from contributions from both Google engineers and the wider developer community, resulting in regular updates and enhancements. This collaborative approach ensures that Filament remains at the forefront of real-time rendering technology.

Google Filament Key Features

  • Google Filament is an open-source, physically based rendering engine designed for real-time applications on Android, iOS, Linux, macOS, Windows, and WebGL.
  • It is a C++ library that provides a high-performance, low-overhead rendering solution for 3D graphics in mobile and desktop applications.
  • Filament uses a physically based rendering (PBR) approach, which simulates the behavior of light in the real world to create more realistic and visually appealing graphics.
  • The engine supports a wide range of modern rendering techniques, including image-based lighting, shadow mapping, and screen-space ambient occlusion.
  • Filament's architecture is designed to be efficient and scalable, allowing it to run smoothly on a variety of hardware configurations, from mobile devices to high-end desktop computers.
  • The SDK includes a material system that allows developers to create complex, physically accurate materials using a simple text-based description language.
  • Filament supports multiple rendering backends, including Vulkan, Metal, OpenGL, and WebGL, enabling cross-platform development and deployment.
  • The engine provides a scene graph abstraction, making it easier for developers to manage and organize complex 3D scenes and hierarchies of objects.
  • Filament includes a powerful post-processing pipeline that enables various visual effects, such as depth of field, bloom, and tone mapping.
  • The SDK offers a flexible camera system that supports perspective and orthographic projections, as well as custom projection matrices for specialized rendering techniques.
  • Filament provides built-in support for loading and rendering 3D models in various formats, including glTF 2.0, a widely used standard for 3D content.
  • The engine includes a sophisticated lighting system that supports point lights, spot lights, directional lights, and image-based lighting for realistic environment reflections.
  • Filament offers advanced features like skeletal animation, skinning, and morphing for creating dynamic and animated 3D characters and objects.
  • The SDK includes tools for optimizing rendering performance, such as frustum culling, level-of-detail (LOD) management, and instancing for efficient rendering of multiple identical objects.
  • Filament provides a robust debugging and profiling system, allowing developers to analyze and optimize their rendering pipelines for maximum performance.
  • The engine supports high dynamic range (HDR) rendering and various color spaces, enabling more accurate and vibrant color reproduction in rendered scenes.
  • Filament includes a flexible material system that allows for the creation of complex shaders using a high-level material description language, which is then compiled into efficient GPU code.
  • The SDK offers support for render targets and offscreen rendering, enabling advanced techniques like reflections, shadow maps, and deferred rendering.
  • Filament provides a powerful particle system for creating and rendering dynamic effects like fire, smoke, and other visual phenomena.
  • The engine includes support for various anti-aliasing techniques, including multisample anti-aliasing (MSAA) and temporal anti-aliasing (TAA), to improve image quality and reduce aliasing artifacts.

Google Filament Use Cases

  • Google Filament can be used to create high-performance 3D rendering applications for mobile devices, enabling developers to build visually stunning games and interactive experiences that run smoothly on a wide range of Android smartphones and tablets.
  • In the automotive industry, Google Filament can be utilized to develop realistic 3D visualizations for in-car infotainment systems, allowing manufacturers to create immersive user interfaces and virtual showrooms that showcase vehicle features and customization options.
  • Architects and interior designers can leverage Google Filament to create real-time 3D walkthroughs of buildings and spaces, enabling clients to explore and interact with virtual representations of their projects before construction begins.
  • Virtual reality (VR) and augmented reality (AR) applications can benefit from Google Filament's efficient rendering capabilities, allowing developers to create more immersive and responsive experiences for users across various VR and AR platforms.
  • E-commerce platforms can utilize Google Filament to implement 3D product visualization features, enabling customers to view and interact with realistic 3D models of products before making a purchase, thereby enhancing the online shopping experience.
  • Educational institutions can employ Google Filament to develop interactive 3D learning materials and simulations, making complex concepts more accessible and engaging for students across various subjects, from science and engineering to history and art.
  • In the field of data visualization, Google Filament can be used to create dynamic 3D representations of complex datasets, allowing researchers and analysts to explore and interpret information in more intuitive and meaningful ways.
  • Game developers can leverage Google Filament to create visually stunning mobile games with advanced lighting and material effects, pushing the boundaries of what's possible in terms of graphics quality on mobile devices.
  • Medical professionals can utilize Google Filament to develop 3D visualization tools for anatomy education, surgical planning, and patient communication, providing more accurate and interactive representations of medical data.
  • Urban planners and city officials can employ Google Filament to create interactive 3D models of cities and neighborhoods, enabling better decision-making and public engagement in urban development projects.
  • Film and animation studios can use Google Filament to develop previsualization tools and real-time rendering systems for production pipelines, streamlining the creative process and reducing rendering times.
  • Museums and cultural institutions can leverage Google Filament to create virtual exhibits and interactive 3D displays, allowing visitors to explore artifacts and historical sites in greater detail and from multiple perspectives.
  • Robotics researchers can utilize Google Filament to develop realistic simulations and visualizations of robotic systems, enabling more efficient testing and development of algorithms and control systems.
  • In the field of scientific visualization, Google Filament can be employed to create interactive 3D models of molecules, geological formations, and astronomical phenomena, enhancing researchers' ability to study and communicate complex scientific concepts.

Alternatives to Google Filament

  • Unreal Engine is a powerful alternative to Google Filament, offering a comprehensive suite of tools for 3D rendering and game development. It boasts high-quality graphics, cross-platform support, and a large community of developers. Unreal Engine's Blueprint visual scripting system makes it accessible to non-programmers, while its C++ source code availability allows for deep customization.
  • Unity3D is another popular choice for 3D rendering and game development. It provides a user-friendly interface, extensive asset store, and supports multiple platforms. Unity's performance optimization tools and built-in physics engine make it suitable for a wide range of projects, from mobile games to VR experiences.
  • Godot Engine is an open-source alternative that has gained traction in recent years. It offers a node-based architecture, built-in scripting language (GDScript), and support for both 2D and 3D development. Godot's lightweight nature and fast iteration times make it appealing for indie developers and small teams.
  • OpenGL is a low-level graphics API that provides fine-grained control over rendering. While it requires more manual work compared to higher-level engines, OpenGL offers excellent performance and cross-platform compatibility. It's widely used in scientific visualization, CAD software, and custom graphics applications.
  • Vulkan is a modern, low-overhead graphics and compute API that succeeds OpenGL. It offers better performance and more efficient CPU usage through its multi-threaded design. Vulkan provides developers with greater control over GPU resources and is particularly well-suited for high-performance applications and games.
  • DirectX is Microsoft's proprietary graphics API, primarily used for Windows and Xbox development. It offers excellent performance and integration with Windows platforms, making it a popular choice for PC game development. DirectX 12, the latest version, provides low-level access to GPU hardware for improved efficiency.
  • Metal is Apple's graphics API designed for iOS, macOS, and tvOS platforms. It offers low-overhead access to GPU hardware, resulting in improved performance for Apple devices. Metal is well-integrated with Apple's development ecosystem and is the preferred choice for high-performance graphics on Apple platforms.
  • Three.js is a popular JavaScript library for creating 3D graphics in web browsers. It abstracts away much of the complexity of WebGL, making it easier to develop 3D web applications. Three.js offers a wide range of features, including scene graphs, cameras, materials, and post-processing effects.
  • Babylon.js is another powerful 3D rendering engine for web applications. It provides a complete solution for creating 3D games and experiences in the browser, with features like physics simulation, audio support, and VR capabilities. Babylon.js also offers a visual scene editor for easier development.
  • Ogre3D is an open-source, scene-oriented graphics rendering engine written in C++. It provides a high-level interface for 3D graphics programming, abstracting away many low-level details. Ogre3D is known for its flexibility, extensibility, and cross-platform support, making it suitable for various applications beyond gaming.
  • Panda3D is an open-source game engine and framework for 3D rendering and game development. Originally developed by Disney, it offers a Python API for easy scripting and rapid prototyping. Panda3D includes features like scene graph management, shader support, and built-in development tools.
  • Irrlicht Engine is a lightweight, cross-platform 3D engine written in C++. It provides a high-performance rendering system with support for various file formats and shader languages. Irrlicht is known for its ease of use and is suitable for both games and visualization applications.
  • OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++. It abstracts the details of underlying rendering APIs like Direct3D and OpenGL, providing a convenient and powerful interface for developers. OGRE is highly extensible and supports various platforms.
  • Cocos2d-x is a popular open-source game development framework that supports both 2D and 3D graphics. While primarily known for 2D game development, its 3D capabilities have improved significantly in recent versions. Cocos2d-x offers a C++ API and supports multiple platforms, including mobile devices.
  • Horde3D is a small open-source 3D rendering engine written in C++. It focuses on providing a lightweight and efficient solution for real-time 3D visualization. Horde3D supports modern rendering techniques and offers a simple.

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