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SnapKit

Apps using SnapKit

Download a list of all 84K SnapKit customers with contacts.

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App Installs Publisher Publisher Email Publisher Social Publisher Website
41M TikTok Ltd. *****@bkl.co.kr - http://www.tiktok.com/
19M Xingin *****@xiaohongshu.com
linkedin
https://www.xiaohongshu.com/protocols/about
12M Tencent Technology (Shenzhen) Company Limited *****@tencent.com
linkedin twitter
https://tingting.qq.com/
8M Beijing Zhizhetianxia Technology Co., Ltd. *****@zhihu.com - http://daily.zhihu.com/
5M BIGO TECHNOLOGY PTE. LTD. *****@bigo.tv
facebook twitter instagram
https://www.bigo.tv/
5M Beijing Momo Technology Co., Ltd. *****@hellogroup.com
linkedin
http://www.immomo.com/
5M Beijing Kwai Technology Co., Ltd. *****@kuaishou.com - https://m.ssl.kuaishou.com/app/home/hot?openFrom=AppleStore_app
4M Bytedance Pte. Ltd *****@ulike.mobi - https://www.capcut.com/
4M TextMe, Inc. *****@go-text.me - http://free-tone.com/
4M Tantan Cultural Development (Beijing) Co., Ltd. *****@hellogroup.com - https://tantanapp.com/

Full list contains 84K apps using SnapKit in the U.S, of which 74K are currently active and 25K have been updated over the past year, with publisher contacts included.

List updated on 21th August 2024

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Overview: What is SnapKit?

SnapKit is a powerful and intuitive Auto Layout DSL (Domain Specific Language) for iOS and macOS development, designed to simplify the process of creating complex user interfaces programmatically. This lightweight framework provides developers with a concise and expressive syntax for defining constraints, making it significantly easier to create responsive layouts that adapt to various screen sizes and orientations. SnapKit serves as an excellent alternative to Interface Builder and traditional Auto Layout code, offering a more readable and maintainable approach to UI development. One of the key advantages of SnapKit is its ability to reduce boilerplate code, allowing developers to create constraints with minimal effort. By leveraging a chainable syntax, SnapKit enables developers to define multiple constraints in a single line of code, resulting in cleaner and more compact implementations. This not only improves code readability but also reduces the likelihood of errors and inconsistencies in layout definitions. SnapKit supports a wide range of constraint types, including edge-to-edge relationships, size constraints, center alignment, and baseline alignment. The framework also provides convenient methods for defining equal widths, heights, and aspect ratios between views, making it easy to create complex layouts with precise control over element positioning and sizing. Another notable feature of SnapKit is its support for priority and equality constraints, allowing developers to create flexible layouts that can adapt to different content sizes and device orientations. This flexibility is particularly useful when dealing with dynamic content or creating responsive designs that need to work across multiple iOS devices. SnapKit also offers excellent debugging capabilities, providing detailed error messages and runtime warnings when constraints are conflicting or unsatisfiable. This helps developers quickly identify and resolve layout issues during the development process, saving time and reducing frustration. For developers transitioning from Auto Layout to SnapKit, the framework provides a familiar API that closely mirrors the native Auto Layout system. This makes it easy for experienced iOS developers to adopt SnapKit in their projects without a steep learning curve. Additionally, SnapKit is fully compatible with existing Auto Layout constraints, allowing for gradual adoption in existing projects. SnapKit's performance is optimized for efficiency, with minimal overhead compared to traditional Auto Layout code. This ensures that apps using SnapKit maintain smooth performance, even when dealing with complex layouts and frequent updates. The framework is open-source and actively maintained by a dedicated community of developers, ensuring regular updates, bug fixes, and compatibility with the latest iOS and macOS versions. This active development and community support make SnapKit a reliable choice for both small and large-scale projects. In conclusion, SnapKit is an essential tool for iOS and macOS developers looking to streamline their UI development process and create more maintainable, responsive layouts. Its intuitive syntax, powerful features, and excellent performance make it a top choice for both beginners and experienced developers alike.

SnapKit Key Features

  • SnapKit is a popular Swift-based DSL (Domain Specific Language) for Auto Layout, simplifying the process of creating constraints programmatically in iOS and macOS applications.
  • It provides a concise and intuitive syntax for defining layout constraints, making it easier to create complex user interfaces without relying on Interface Builder or storyboards.
  • SnapKit supports both iOS and macOS platforms, allowing developers to use the same layout code across different Apple devices and operating systems.
  • The library offers a chainable API, enabling developers to create multiple constraints in a single line of code, which improves readability and reduces boilerplate.
  • SnapKit supports all standard Auto Layout attributes, including leading, trailing, top, bottom, width, height, centerX, centerY, and more, providing full flexibility in layout design.
  • It includes built-in support for layout margins and safe areas, ensuring that UI elements are properly positioned within the visible area of the screen.
  • SnapKit allows for easy constraint updates and animations by providing methods to modify existing constraints without recreating them.
  • The library supports constraint priorities, enabling developers to specify the importance of each constraint and handle conflicting layouts gracefully.
  • SnapKit provides debugging tools, such as the ability to add identifiers to constraints, making it easier to track and resolve layout issues during development.
  • It offers a compose method for creating reusable layout code, allowing developers to encapsulate common layout patterns and improve code organization.
  • SnapKit supports constraint multipliers and offsets, enabling precise control over the positioning and sizing of UI elements.
  • The library provides a remakeConstraints method, which allows developers to completely rebuild a view's constraints without manually removing existing ones.
  • SnapKit offers easy integration with existing projects through CocoaPods, Carthage, and Swift Package Manager, making it simple to add to new or existing iOS and macOS applications.
  • It includes support for size classes, allowing developers to create adaptive layouts that respond to different device orientations and screen sizes.
  • SnapKit provides a updateConstraints method for efficiently updating existing constraints without removing and recreating them, improving performance in dynamic layouts.
  • The library supports constraint groups, allowing developers to activate or deactivate multiple constraints simultaneously for complex layout changes.
  • SnapKit offers a lightweight alternative to Apple's NSLayoutConstraint API, reducing the amount of code required to create and manage constraints.
  • It provides a makeConstraints method for creating initial constraints, streamlining the process of setting up a view's layout programmatically.
  • SnapKit supports constraint relationships (equal to, greater than or equal to, less than or equal to), allowing for flexible and responsive layouts.
  • The library offers ease of use for beginners while providing advanced features for experienced developers, making it suitable for projects of all sizes and complexities.

SnapKit Use Cases

  • SnapKit is commonly used in iOS development to create responsive and adaptive user interfaces without the need for storyboards or manual frame calculations. Developers can use SnapKit to programmatically define constraints between UI elements, ensuring that the layout adjusts properly across different screen sizes and orientations.
  • One popular use case for SnapKit is creating complex table view or collection view cells with dynamic content. By using SnapKit's constraint-based approach, developers can easily adjust cell layouts based on the content they contain, allowing for flexible and reusable cell designs that adapt to various data types and sizes.
  • SnapKit is particularly useful when building custom UI components that need to be reused across multiple screens or projects. By defining constraints programmatically, developers can create self-contained, modular UI elements that can be easily integrated into different parts of an application or shared between multiple apps.
  • When working with animations and transitions, SnapKit provides a convenient way to update constraints dynamically. This allows developers to create smooth, responsive animations by simply modifying constraint values, rather than manually calculating and updating frames for each keyframe.
  • SnapKit is often employed in creating responsive form layouts, where input fields, labels, and buttons need to adjust based on user input or device orientation. By using SnapKit's constraint system, developers can ensure that form elements remain properly aligned and spaced, even as the content changes or the keyboard appears and disappears.
  • In applications that support multiple languages or dynamic text sizing, SnapKit helps developers create layouts that automatically adapt to different text lengths and sizes. This is particularly useful for maintaining consistent designs across various locales and accessibility settings.
  • When developing universal apps that run on both iPhone and iPad, SnapKit simplifies the process of creating adaptive layouts that work seamlessly across different device sizes and orientations. Developers can use SnapKit to define constraints that adjust based on the available screen real estate, ensuring a consistent user experience across all iOS devices.
  • SnapKit is often used in conjunction with Auto Layout's Visual Format Language (VFL) to create more complex constraint relationships. This combination allows developers to leverage the simplicity of VFL for basic layouts while using SnapKit's more powerful features for intricate constraints and dynamic updates.
  • In applications that require real-time data visualization, such as charts or graphs, SnapKit can be used to create responsive and interactive visual elements. Developers can use SnapKit to position and size data points, axes, and labels dynamically based on the underlying data and available screen space.
  • When implementing custom navigation patterns or tab bar interfaces, SnapKit provides a flexible way to create and manage the layout of navigation elements. This is particularly useful for applications that require unique navigation structures or want to implement custom transitions between screens.

Alternatives to SnapKit

  • AutoLayout: Apple's native layout system for iOS and macOS, which allows developers to create adaptive user interfaces using constraints. It provides a powerful set of tools for defining relationships between UI elements, enabling responsive designs across different screen sizes and orientations. AutoLayout can be used programmatically or through Interface Builder, offering flexibility in implementation.
  • PureLayout: An open-source Swift and Objective-C library that simplifies the creation of AutoLayout constraints. It provides a concise and expressive API for defining layouts, making it easier to create complex user interfaces with less code. PureLayout supports both iOS and macOS platforms and offers a range of convenience methods for common layout scenarios.
  • TinyConstraints: A lightweight Swift library that provides a more readable and concise syntax for creating AutoLayout constraints. It offers a chainable API that allows developers to define multiple constraints in a single line of code, reducing boilerplate and improving code readability. TinyConstraints is designed to be simple and intuitive, making it an excellent choice for both beginners and experienced developers.
  • Cartography: A declarative auto layout DSL (Domain Specific Language) for iOS and macOS, written in Swift. It provides a clean and expressive syntax for defining constraints, allowing developers to create complex layouts with minimal code. Cartography supports both iOS and macOS platforms and offers a range of features, including constraint groups and layout guides.
  • Masonry: A popular Objective-C library for creating AutoLayout constraints. It provides a chainable, expressive syntax that simplifies the process of defining complex layouts. Masonry supports both iOS and macOS platforms and offers a wide range of features, including constraint groups, layout guides, and convenience methods for common layout scenarios.
  • FlexLayout: A Swift library inspired by React Native's Flexbox implementation, bringing the power of flexbox layouts to iOS development. It provides a simple and intuitive API for creating flexible and responsive layouts, making it easier to build complex user interfaces that adapt to different screen sizes and orientations. FlexLayout offers excellent performance and is particularly well-suited for building dynamic, scrollable content.
  • EasyPeasy: A lightweight Swift framework that simplifies the creation of AutoLayout constraints. It provides a chainable, attribute-based syntax that allows developers to define constraints in a more natural and readable way. EasyPeasy supports both iOS and macOS platforms and offers features such as constraint groups, layout guides, and support for size classes.
  • Stevia: A lightweight Swift library that aims to make Auto Layout code more concise and readable. It provides a set of helper methods and operators that allow developers to define constraints using a more natural, CSS-like syntax. Stevia supports both iOS and macOS platforms and offers features such as visual format language support and easy integration with existing Auto Layout code.
  • LayoutKit: A high-performance view layout library developed by LinkedIn. It provides an alternative to Auto Layout that focuses on performance and efficiency, making it particularly well-suited for building complex, scrollable user interfaces. LayoutKit uses a declarative API and supports both iOS and macOS platforms, offering features such as asynchronous layout calculation and caching.
  • Neon: A powerful Swift framework for managing UI layouts using a simple and intuitive API. It provides a set of chainable methods that allow developers to define layouts in a more natural and readable way, similar to CSS. Neon supports both iOS and macOS platforms and offers features such as group layouts, relative positioning, and easy integration with existing Auto Layout code.

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